The Future of Broadcasting: XR, the Metaverse, and the Rise of Immersive Media

Person sitting in theater, gazing at large screen filled with dynamic blue visuals, creating immersive experience

Broadcasting is no longer confined to screens.

As linear viewership declines and audience habits fragment, broadcasters face a choice: evolve or fade into the background. Extended Reality (XR), virtual production, and metaverse platforms are no longer experimental add-ons—they are becoming core strategies for storytelling, brand connection, and audience retention.

As a result, for Independent Software Vendors (ISVs) and broadcast technology providers, this shift is both a challenge and a rare growth window. Those who can deliver immersive experiences at scale will set the pace for the next generation of media engagement.

Why Immersive Formats Are Now Essential

Virtual studios, interactive AR overlays, and real-time 3D visualizations have moved from innovation labs into live production workflows. Their appeal is clear:

Sports, news, and live entertainment face the highest urgency as immersive formats become vital for real-time audience connection.

XR Global Revenue Forecast (2023–2028)

“XR market revenues will nearly double from $21.4B in 2023 to $41.8B by 2028, with a 14.4% CAGR.”
— Artillery Intelligence

Where It’s Already Working — Global Case Studies

For example, consider how XR is already delivering results worldwide:

1. Real-Time Virtual Production — FIFA World Cup (RTBF)

Belgium’s RTBF used Zero Density’s Reality Engine and XR LED walls to create a rooftop “set” overlooking live stadium feeds. AR stats, live guest interviews, and photorealistic Unreal Engine rendering brought an immersive, multi-layered broadcast to viewers.

2. XR Newsrooms — Hunan TV, China

Hunan TV transformed its newsroom with layered LED displays, virtual environments, and 3D-rendered news graphics transform the traditional newsroom into a dynamic storytelling space that builds emotional resonance.

3. Next-Gen Sports Viewing & Fan Engagement

XR Sports Alliance, with Apple and Qualcomm, delivers 8K sports streams, athlete POV replays, and multiple camera angles. Deloitte reports that 59% of Gen Z and 65% of Millennials would pay to watch live sports in VR from a seat of their choice.

4. Metaverse Events — Fortnite & Travis Scott

Over 12 million viewers joined a single metaverse concert, proving that immersive events can deliver massive scale. Broadcasters are now exploring similar virtual fan zones, co-branded events, and hybrid live/virtual campaigns.

Strategic Benefits for Broadcasters & Tech Providers

Immersive formats offer clear business advantages:

Opportunities for ISVs and Broadcast Tech Vendors

Therefore, the immersive shift requires more than off-the-shelf tools—it calls for:

Developer Skills for XR and Metaverse-Enabled Broadcast Solutions

Delivering immersive broadcast experiences requires cross-disciplinary expertise that blends creative, engineering, and broadcast domain knowledge:

Ultimately, ISVs that secure these capabilities—either internally or via specialized partners like Xperity—are positioned to deliver solutions that scale, integrate seamlessly with broadcast workflows, and adapt quickly to emerging immersive formats.

The Bottom Line

Immersive media is not replacing traditional broadcast—it’s expanding it into new dimensions. For ISVs and technology providers, the next five years will determine who becomes a trusted partner in that transformation.

Xperity works with leading ISVs and media technology providers to design, build, and integrate XR and metaverse solutions for broadcast. Our engineers and product teams co-develop production-grade virtual platforms, audience engagement tools, and immersive brand experiences—always aligned with real-world media workflows.

If you’re exploring XR or metaverse strategies for your broadcast clients, now is the time to move from concept to deployment.

Contact Xperity to explore how immersive media can expand your audience, create new revenue models, and future-proof your broadcast offerings.

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